In 2016, I began my studies in the full-time program digital media. Because my studies took place both at the University of Bremen and at the University of the Arts Bremen, I got to know the technical as well as the design aspects of the field.

In August 2018, I started my semester abroad and spent six months studying Audiovisual Communication at the Universitat Politècnica de València.

In 2019, as a student assistant, I was able to work on the EU-wide project first.stage and helped to evaluate the software prototype at the Landestheater Linz, the film studio Vogel AV and the animation studio Arx Anima.

In October 2019, I submitted my bachelor thesis on Gamification in election campaigns and successfully passed this module with the corresponding presentation.

Since March 2020, I have been working full time as a Junior UX/Interaction Designer at a software company that specializes in PLM and IoT.

In the company I take care of the design of the mobile apps ,to enable our customers to work on use cases in a mobile context. In addition, I work as a UX coach for a collaboration program for CAD engineers with the constant goal of providing the engineers best user experience, advanced design and innovation.

 
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